최대 1 분 소요

using System.Collections;
 
using System.Collections.Generic;
 
using UnityEngine;
 
 
 
public class Player : MonoBehaviour
 
{
    int left;
    int right;
    float b;
    string c;
    bool d;
 
    public float _moveSpeed;
 
    // Start is called before the first frame update 
 
    void Start()
 
    {
        left = 13;
        right = 5;
        print(Plus(left, right));
        print(Minus(left, right));
        print(Muti(left, right));
        print(Devide(left, right));
        print(left % right);
 
 
 
 
    }
 
    // Update is called once per frame 
    void Update()
    {
   
    }
 
  
    int Plus(int q, int w)
    {
        return q + w;
    }
 
    int Minus(int q, int w)
    {
        return q - w;
    }
    int Muti(int q, int w)
    {
        return q * w;
    }
    float Devide(float q, float w)
    {
        return q / w;
    }
 
 
}

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